enum MessageSendFlags {
// Whether this message should be dispatched when waiting for a sync reply.
// This is the default for synchronous messages.
DispatchMessageEvenWhenWaitingForSyncReply = 1 << 0,
};
[..]
virtual Vector
[..]
void setOnlySendMessagesAsDispatchWhenWaitingForSyncReplyWhenProcessingSuchAMessage(bool);
void setShouldExitOnSyncMessageSendFailure(bool shouldExitOnSyncMessageSendFailure);
[..]
bool m_onlySendMessagesAsDispatchWhenWaitingForSyncReplyWhenProcessingSuchAMessage;
bool m_shouldExitOnSyncMessageSendFailure;
DidCloseOnConnectionWorkQueueCallback m_didCloseOnConnectionWorkQueueCallback;
and so on :-)
Thanks to Anatoly Vorobey for pointing.
No comments:
Post a Comment